01V96i What Is Not Saved in the Scene Memories.
1) Any analog control such as Gain or headphone volume that is in the analog domain cannot be part of a scene memory. Any digital setting can be part of the scene memory. Digital settings that have user libraries, such as EQ and INPATCH , should be stored in the libraries first and then the scene should be saved. This captures the libraries archives and also makes the libraries available for Studio Manager software use.